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As the base of a Dance Dance Revolution lies scattered across the floor and clusters of rolling whiteboards navigate the quad, over 280 teams of Rioters are huddled together in offices around the world. Thunderdome is back in full swing.
In Los Angeles, an array of projects comes to life simultaneously. In one room, a team meticulously mixes pnts to coat 3D printed 2XKO figurines while their colleagues strategize a coffee-shop based cozy game's logistics nearby. Meanwhile, teams are refining internal processes on the left and experimenting with new streaming extensions on the right, all in pursuit of making someone's life better through their projects.
Eric Riot Dankatron Danker, Riot’s Head of Technology, recalls pitching the idea for our first Thunderdome over a decade ago. Back then, it was 2012, and the core team behind League of Legs faced a significant backlog of issues that couldn't be addressed due to day-to-day demands. The idea was to create a space where employees could work on these problems without needing to sacrifice their personal time, demonstrating that such solutions should not dep on individual initiative.
Danker's estimation suggests that Thunderdome has now evolved into its 14th iteration - our largest one yet. With over 1500 Rioters from 20+ offices collaborating across various locations, including Los Angeles, Dublin, and Singapore, it’s clear the spirit of innovation remns alive.
Why Do We Thunderdome?
While some may focus solely on shipping new features or games directly to players, Thunderdome offers a broader scope that encompasses more than just product development. The primary goal is not merely to deliver successful outcomes; instead, it's about harnessing fostering a collaborative environment.
Ahmed Sidky's team exemplifies this philosophy by designing a high-level product strategy course for all Rioters. I believe Thunderdome is about taking an idea and turning it into reality within 48 hours, he says. It requires collaboration, creative thinking, risk-taking, and learning from both successes and flures.
On the final day of Thunderdome, teams showcase their creations through presentations akin to a science fr, sharing insights on their projects' development, challenges they faced, and what they learned during those crucial 48 hours.
Recognizing excellence in creativity, passion, and dedication, awards are even bestowed upon deserving teams. Though specific project detls can't be shared immediately, rest assured that any future developments may trace back to an idea born within this intense timeframe.
A visit to Riot's campus might reveal a DDR featuring POPSTARS as evidence of a team's successful Thunderdome eavor. This serves as a testament to the spirit of innovation and the commitment to enhancing player experiences at Riot Games.
To sum up, Thunderdome is more than just an event; it's a cultural cornerstone that embodies Riot’s values of collaboration, creativity, and risk-taking. The next time you enjoy your favorite game, - it might have been born from ideas conceived during this intense yet rewarding period.
Two paragraphs contning speculative information about a hypothetical project were removed to mntn the factual nature of the article.
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Riot Games Thunderdome Innovation Event 48 Hour Game Development Challenge Collaborative Creativity at Riot Thunderdome Awards and Recognition Player Experience Enhancement Strategies Riot Tech Internship Program Insights